Pokémon move Trumpfkarte in Generation IV
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Trumpfkarte
—
—
5
6.25%
Effect: Inflicts regular damage. Power is determined by the PP remaining for this move, after its PP cost is deducted. Ignores accuracy and evasion modifiers. PP remaining | Power ------------ | ----: 4 or more | 40 3 | 50 2 | 60 1 | 80 0 | 200 If this move is activated by another move, the activating move's PP is used to calculate power.
Pokémon that learn this move in this version
By Level up
By Ei
Trumpfkarte
—
—
5
6.25%
Effect: Inflicts regular damage. Power is determined by the PP remaining for this move, after its PP cost is deducted. Ignores accuracy and evasion modifiers. PP remaining | Power ------------ | ----: 4 or more | 40 3 | 50 2 | 60 1 | 80 0 | 200 If this move is activated by another move, the activating move's PP is used to calculate power.
Pokémon that learn this move in this version
By Level up
By Ei
Trumpfkarte
—
—
5
6.25%
Effect: Inflicts regular damage. Power is determined by the PP remaining for this move, after its PP cost is deducted. Ignores accuracy and evasion modifiers. PP remaining | Power ------------ | ----: 4 or more | 40 3 | 50 2 | 60 1 | 80 0 | 200 If this move is activated by another move, the activating move's PP is used to calculate power.
Pokémon that learn this move in this version
By Level up
By Ei
Trumpfkarte
—
—
5
6.25%
Effect: Inflicts regular damage. Power is determined by the PP remaining for this move, after its PP cost is deducted. Ignores accuracy and evasion modifiers. PP remaining | Power ------------ | ----: 4 or more | 40 3 | 50 2 | 60 1 | 80 0 | 200 If this move is activated by another move, the activating move's PP is used to calculate power.
Pokémon that learn this move in this version
By Level up
By Ei
Trumpfkarte
—
—
5
6.25%
Effect: Inflicts regular damage. Power is determined by the PP remaining for this move, after its PP cost is deducted. Ignores accuracy and evasion modifiers. PP remaining | Power ------------ | ----: 4 or more | 40 3 | 50 2 | 60 1 | 80 0 | 200 If this move is activated by another move, the activating move's PP is used to calculate power.