直接链接

Pokémon move 撒菱 in 第五世代

II III IV V VI VII VIII IX

(点击按钮查看此宝可梦在另一世代的招式配置)



撒菱

变化
Power
Accuracy
PP
20
Crit Rate
6.25%

Effect: Scatters spikes around the opposing field, which damage opposing Pokémon that enter the field for 1/8 of their max HP. Pokémon immune to ground moves are immune to this damage, except during gravity. Up to three layers of spikes may be laid down, adding 1/16 to the damage done: two layers of spikes damage for 3/16 max HP, and three layers damage for 1/4 max HP. wonder guard does not block damage from this effect. rapid spin removes this effect from its user's side of the field. defog removes this effect from its target's side of the field.

撒菱

变化
Power
Accuracy
PP
20
Crit Rate
6.25%

Effect: Scatters spikes around the opposing field, which damage opposing Pokémon that enter the field for 1/8 of their max HP. Pokémon immune to ground moves are immune to this damage, except during gravity. Up to three layers of spikes may be laid down, adding 1/16 to the damage done: two layers of spikes damage for 3/16 max HP, and three layers damage for 1/4 max HP. wonder guard does not block damage from this effect. rapid spin removes this effect from its user's side of the field. defog removes this effect from its target's side of the field.

撒菱

变化
Power
Accuracy
PP
20
Crit Rate
6.25%

Effect: Scatters spikes around the opposing field, which damage opposing Pokémon that enter the field for 1/8 of their max HP. Pokémon immune to ground moves are immune to this damage, except during gravity. Up to three layers of spikes may be laid down, adding 1/16 to the damage done: two layers of spikes damage for 3/16 max HP, and three layers damage for 1/4 max HP. wonder guard does not block damage from this effect. rapid spin removes this effect from its user's side of the field. defog removes this effect from its target's side of the field.

撒菱

变化
Power
Accuracy
PP
20
Crit Rate
6.25%

Effect: Scatters spikes around the opposing field, which damage opposing Pokémon that enter the field for 1/8 of their max HP. Pokémon immune to ground moves are immune to this damage, except during gravity. Up to three layers of spikes may be laid down, adding 1/16 to the damage done: two layers of spikes damage for 3/16 max HP, and three layers damage for 1/4 max HP. wonder guard does not block damage from this effect. rapid spin removes this effect from its user's side of the field. defog removes this effect from its target's side of the field.