直接链接

Pokémon move 神鸟猛击 in 第三世代

I II III IV V VI VII VIII IX

(点击按钮查看此宝可梦在另一世代的招式配置)



神鸟猛击

物理
Power
200
Accuracy
90%
PP
5
Effect Chance
30%
Crit Rate
12.5%

Effect: Inflicts regular damage. User charges for one turn before attacking. Critical hit chance is one level higher than normal. Has a 30% chance to make the target flinch. This move cannot be selected by sleep talk.

神鸟猛击

物理
Power
200
Accuracy
90%
PP
5
Effect Chance
30%
Crit Rate
12.5%

Effect: Inflicts regular damage. User charges for one turn before attacking. Critical hit chance is one level higher than normal. Has a 30% chance to make the target flinch. This move cannot be selected by sleep talk.

神鸟猛击

物理
Power
200
Accuracy
90%
PP
5
Effect Chance
30%
Crit Rate
12.5%

Effect: Inflicts regular damage. User charges for one turn before attacking. Critical hit chance is one level higher than normal. Has a 30% chance to make the target flinch. This move cannot be selected by sleep talk.

神鸟猛击

物理
Power
200
Accuracy
90%
PP
5
Effect Chance
30%
Crit Rate
12.5%

Effect: Inflicts regular damage. User charges for one turn before attacking. Critical hit chance is one level higher than normal. Has a 30% chance to make the target flinch. This move cannot be selected by sleep talk.

神鸟猛击

物理
Power
200
Accuracy
90%
PP
5
Effect Chance
30%
Crit Rate
12.5%

Effect: Inflicts regular damage. User charges for one turn before attacking. Critical hit chance is one level higher than normal. Has a 30% chance to make the target flinch. This move cannot be selected by sleep talk.

神鸟猛击

物理
Power
200
Accuracy
90%
PP
5
Effect Chance
30%
Crit Rate
12.5%

Effect: Inflicts regular damage. User charges for one turn before attacking. Critical hit chance is one level higher than normal. Has a 30% chance to make the target flinch. This move cannot be selected by sleep talk.

神鸟猛击

物理
Power
200
Accuracy
90%
PP
5
Effect Chance
30%
Crit Rate
12.5%

Effect: Inflicts regular damage. User charges for one turn before attacking. Critical hit chance is one level higher than normal. Has a 30% chance to make the target flinch. This move cannot be selected by sleep talk.