Oranguru
76.0 kg • 1.5 m • Sage Pokémon • Generation VII HP: 90 • Atk: 60 • Def: 80 • Sp.Atk: 90 • Sp.Def: 110 • Speed: 60
Abilities:
Oranguru don’t get along with each other, so they’re always engaging in battles of wits to decide which one is superior.
Damage taken from other types
(The amount of damage that a Pokémon of this type – or type combination – receives from other types)
Toggle table
(horizontally scrollable on small screens)
| 1x | 1x | 1x | 1x | 1x | 1x | 2x | 0x | 1x | 1x | 1x | 1x | 1x | ½x | 1x | 1x | 2x | 1x |
Oranguru – Moves
(Click the button to view this Pokémon’s moveset in another generation)
(Click the button to view all of the moves this Pokémon can learn – e. g. moves learnt through machines)
Moves in Generation IX
(Underlined moves are STAB. The moves this Pokémon learns from levelling up in Generation IX)
Toggle table
| Lvl. ↓ | Name ↕ | Type ↕ | Cat. ↕ | Pwr. ↕ | Acc. ↕ |
|---|---|---|---|---|---|
| 1 | Confusion | PSYCHIC |
SPECIAL |
50 | 100 |
| 1 | Taunt | DARK |
STATUS |
— | 100 |
| 5 | After You | NORMAL |
STATUS |
— | — |
| 10 | Calm Mind | PSYCHIC |
STATUS |
— | — |
| 15 | Stored Power | PSYCHIC |
SPECIAL |
20 | 100 |
| 20 | Psych Up | NORMAL |
STATUS |
— | — |
| 25 | Quash | DARK |
STATUS |
— | 100 |
| 30 | Nasty Plot | DARK |
STATUS |
— | — |
| 35 | Zen Headbutt | PSYCHIC |
PHYSICAL |
80 | 90 |
| 40 | Trick Room | PSYCHIC |
STATUS |
— | — |
| 45 | Psychic | PSYCHIC |
SPECIAL |
90 | 100 |
| 50 | Instruct | PSYCHIC |
STATUS |
— | — |
| 55 | Foul Play | DARK |
PHYSICAL |
95 | 100 |
| 60 | Future Sight | PSYCHIC |
SPECIAL |
120 | 100 |
Confusion
Lv. 1
Taunt
Lv. 1
After You
Lv. 5
Calm Mind
Lv. 10
Stored Power
Lv. 15
Psych Up
Lv. 20
Quash
Lv. 25
Nasty Plot
Lv. 30
Zen Headbutt
Lv. 35
Trick Room
Lv. 40
Psychic
Lv. 45
Instruct
Lv. 50
Foul Play
Lv. 55
Future Sight
Lv. 60