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Magikarp


10.0 kg • 0.9 m • Fish Pokémon • Generation I HP: 20 • Atk: 10 • Def: 55 • Sp.Atk: 15 • Sp.Def: 20 • Speed: 80
Abilities:
Evolutions:
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Magikarp is virtually useless in battle as it can only splash around. As a result, it is considered to be weak. However, it is actually a very hardy Pokémon that can survive in any body of water no matter how polluted it is.


Damage taken from other types

(The amount of damage that a Pokémon of this type – or type combination – receives from other types)

1x
1x
1x
1x
1x
1x
1x
1x
½x
½x
½x
2x
2x
1x
½x
1x
1x
1x
Toggle table
(horizontally scrollable on small screens)
1x 1x 1x 1x 1x 1x 1x 1x ½x ½x ½x 2x 2x 1x ½x 1x 1x 1x

Magikarp – Moves

I II III IV V VI VII VIII IX

(Click the button to view this Pokémon’s moveset in another generation)

Moves learnt by all means

(Click the button to view all of the moves this Pokémon can learn – e. g. moves learnt through machines)


Moves in Generation IX

(Underlined moves are STAB. The moves this Pokémon learns from levelling up in Generation IX)

Toggle table
Lvl. Name Type Cat. Pwr. Acc.
1 Splash
NORMAL
STATUS
15 Tackle
NORMAL
PHYSICAL
40 100
25 Flail
NORMAL
PHYSICAL
100

Splash Lv. 1
STATUS
NORMAL
PWR: — • ACC: —
Tackle Lv. 15
PHYSICAL
NORMAL
PWR: 40 • ACC: 100
Flail Lv. 25
PHYSICAL
NORMAL
PWR: — • ACC: 100