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Duskull


15.0 kg • 0.8 m • Requiem Pokémon • Generation III HP: 20 • Atk: 40 • Def: 90 • Sp.Atk: 30 • Sp.Def: 90 • Speed: 25
Abilities:
Evolutions:
Front default sprite Back default sprite

It loves the crying of children. It startles bad kids by passing through walls and making them cry.


Damage taken from other types

(The amount of damage that a Pokémon of this type – or type combination – receives from other types)

0x
0x
1x
½x
1x
1x
½x
2x
1x
1x
1x
1x
1x
1x
1x
1x
2x
1x
Toggle table
(horizontally scrollable on small screens)
0x 0x 1x ½x 1x 1x ½x 2x 1x 1x 1x 1x 1x 1x 1x 1x 2x 1x

Duskull – Moves

III IV V VI VII VIII IX

(Click the button to view this Pokémon’s moveset in another generation)

Moves learnt by all means

(Click the button to view all of the moves this Pokémon can learn – e. g. moves learnt through machines)


Moves in Generation IX

(Underlined moves are STAB. The moves this Pokémon learns from levelling up in Generation IX)

Toggle table
Lvl. Name Type Cat. Pwr. Acc.
1 Astonish
GHOST
PHYSICAL
30 100
1 Leer
NORMAL
STATUS
100
4 Disable
NORMAL
STATUS
100
8 Shadow Sneak
GHOST
PHYSICAL
40 100
12 Confuse Ray
GHOST
STATUS
100
16 Night Shade
GHOST
SPECIAL
100
20 Payback
DARK
PHYSICAL
50 100
24 Will-O-Wisp
FIRE
STATUS
85
28 Mean Look
NORMAL
STATUS
32 Hex
GHOST
SPECIAL
65 100
36 Curse
GHOST
STATUS
40 Shadow Ball
GHOST
SPECIAL
80 100
44 Future Sight
PSYCHIC
SPECIAL
120 100

Astonish Lv. 1
PHYSICAL
GHOST
PWR: 30 • ACC: 100
Leer Lv. 1
STATUS
NORMAL
PWR: — • ACC: 100
Disable Lv. 4
STATUS
NORMAL
PWR: — • ACC: 100
Shadow Sneak Lv. 8
PHYSICAL
GHOST
PWR: 40 • ACC: 100
Confuse Ray Lv. 12
STATUS
GHOST
PWR: — • ACC: 100
Night Shade Lv. 16
SPECIAL
GHOST
PWR: — • ACC: 100
Payback Lv. 20
PHYSICAL
DARK
PWR: 50 • ACC: 100
Will-O-Wisp Lv. 24
STATUS
FIRE
PWR: — • ACC: 85
Mean Look Lv. 28
STATUS
NORMAL
PWR: — • ACC: —
Hex Lv. 32
SPECIAL
GHOST
PWR: 65 • ACC: 100
Curse Lv. 36
STATUS
GHOST
PWR: — • ACC: —
Shadow Ball Lv. 40
SPECIAL
GHOST
PWR: 80 • ACC: 100
Future Sight Lv. 44
SPECIAL
PSYCHIC
PWR: 120 • ACC: 100