Pokémon move Psychic Terrain in Generation VIII
(버튼을 클릭하여 이 포켓몬의 기술 구성을 다른 세대에서 보기)
Psychic Terrain
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10
4.17%
Effect
Changes the terrain to Psychic Terrain for 5 turns. Overrides Electric Terrain, Grassy Terrain, and Misty Terrain.
All Pokémon on the ground are immune to moves with priority greater than 0. (Moves that target the field rather than individual Pokémon, such as Spikes, are not affected.) Additionally, when a Pokémon on the ground uses a Psychic-type move, that move’s power is increased to 1.5×.
If a Pokémon is holding a Terrain Extender when creating Psychic Terrain (by any means), the effect lasts for 8 turns instead of 5.
Pokémon that learn this move in this version
By Machine
Psychic Terrain
—
—
10
4.17%
Effect
Changes the terrain to Psychic Terrain for 5 turns. Overrides Electric Terrain, Grassy Terrain, and Misty Terrain.
All Pokémon on the ground are immune to moves with priority greater than 0. (Moves that target the field rather than individual Pokémon, such as Spikes, are not affected.) Additionally, when a Pokémon on the ground uses a Psychic-type move, that move’s power is increased to 1.5×.
If a Pokémon is holding a Terrain Extender when creating Psychic Terrain (by any means), the effect lasts for 8 turns instead of 5.