Pokémon move Beat Up in Generation VI
(버튼을 클릭하여 이 포켓몬의 기술 구성을 다른 세대에서 보기)
Beat Up
—
100%
10
6.25%
Effect: Inflicts typeless regular damage. Every Pokémon in the user's party, excepting those that have fainted or have a major status effect, attacks the target. Calculated stats are ignored; the base stats for the target and assorted attackers are used instead. The random factor in the damage formula is not used. dark Pokémon still get STAB. This effect breaks through wonder guard.
Pokémon that learn this move in this version
Beat Up
—
100%
10
6.25%
Effect: Inflicts typeless regular damage. Every Pokémon in the user's party, excepting those that have fainted or have a major status effect, attacks the target. Calculated stats are ignored; the base stats for the target and assorted attackers are used instead. The random factor in the damage formula is not used. dark Pokémon still get STAB. This effect breaks through wonder guard.
Pokémon that learn this move in this version
Beat Up
—
100%
10
6.25%
Effect: Inflicts typeless regular damage. Every Pokémon in the user's party, excepting those that have fainted or have a major status effect, attacks the target. Calculated stats are ignored; the base stats for the target and assorted attackers are used instead. The random factor in the damage formula is not used. dark Pokémon still get STAB. This effect breaks through wonder guard.
Pokémon that learn this move in this version
Beat Up
—
100%
10
6.25%
Effect: Inflicts typeless regular damage. Every Pokémon in the user's party, excepting those that have fainted or have a major status effect, attacks the target. Calculated stats are ignored; the base stats for the target and assorted attackers are used instead. The random factor in the damage formula is not used. dark Pokémon still get STAB. This effect breaks through wonder guard.