Pokémon move Ice Ball in Generation VIII
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Ice Ball
Power
30
30
Accuracy
90%
90%
PP
20
20
Crit Rate
4.17%
4.17%
Effect
Inflicts regular damage. User is forced to use this move for five turns. Power doubles every time this move is used in succession to a maximum of 16x, and resets to normal after the lock-in ends. If this move misses or becomes unusable, the lock-in ends.
If the user has used Defense Curl since entering the field, this move has double power.