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Pokémon move Sandstorm in Generation IV

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Sandstorm

STATUS
Power
Accuracy
PP
10
Crit Rate
6.25%

Effect

Changes the weather to a sandstorm for five turns. Pokémon that are not Ground, Rock, or Steel take 1/16 their max HP at the end of every turn. Every Rock Pokémon’s original Special Defense is raised by 50% for the duration of this effect.

Solar Beam’s power is halved.

Moonlight, Morning Sun, and Synthesis only heal 1/4 the user’s max HP.


Pokémon that learn this move in this version

By Level up
By Machine

Sandstorm

STATUS
Power
Accuracy
PP
10
Crit Rate
6.25%

Effect

Changes the weather to a sandstorm for five turns. Pokémon that are not Ground, Rock, or Steel take 1/16 their max HP at the end of every turn. Every Rock Pokémon’s original Special Defense is raised by 50% for the duration of this effect.

Solar Beam’s power is halved.

Moonlight, Morning Sun, and Synthesis only heal 1/4 the user’s max HP.


Pokémon that learn this move in this version

By Level up
By Machine

Sandstorm

STATUS
Power
Accuracy
PP
10
Crit Rate
6.25%

Effect

Changes the weather to a sandstorm for five turns. Pokémon that are not Ground, Rock, or Steel take 1/16 their max HP at the end of every turn. Every Rock Pokémon’s original Special Defense is raised by 50% for the duration of this effect.

Solar Beam’s power is halved.

Moonlight, Morning Sun, and Synthesis only heal 1/4 the user’s max HP.


Pokémon that learn this move in this version

By Level up
By Machine

Sandstorm

STATUS
Power
Accuracy
PP
10
Crit Rate
6.25%

Effect

Changes the weather to a sandstorm for five turns. Pokémon that are not Ground, Rock, or Steel take 1/16 their max HP at the end of every turn. Every Rock Pokémon’s original Special Defense is raised by 50% for the duration of this effect.

Solar Beam’s power is halved.

Moonlight, Morning Sun, and Synthesis only heal 1/4 the user’s max HP.


Pokémon that learn this move in this version

By Level up
By Machine

Sandstorm

STATUS
Power
Accuracy
PP
10
Crit Rate
6.25%

Effect

Changes the weather to a sandstorm for five turns. Pokémon that are not Ground, Rock, or Steel take 1/16 their max HP at the end of every turn. Every Rock Pokémon’s original Special Defense is raised by 50% for the duration of this effect.

Solar Beam’s power is halved.

Moonlight, Morning Sun, and Synthesis only heal 1/4 the user’s max HP.


Pokémon that learn this move in this version

By Level up
By Machine