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35

Clefairy A button showing a speaker


7.5 kg 0.6 m Fairy Pokémon
HP: 70 Atk: 45 Def: 48 Sp.Atk: 60 Sp.Def: 65 Speed: 35
Introduced in: Generation I

Abilities

Or view the full evolution tree with requirements and info
Clefairy front sprite Clefairy back sprite

On nights with a full moon, they gather together and dance. The surrounding area is enveloped in an abnormal magnetic field.


Damage taken from other types

(The amount of damage that a Pokémon of this type – or type combination – receives from other types)

1x
1/2x
1x
2x
1x
1x
1/2x
1x
2x
1x
1x
1x
1x
1x
1x
0x
1/2x
1x

Clefairy – Stats

HP
70
Atk
45
Def
48
Sp.Atk
60
Sp.Def
65
Speed
35

Clefairy – Moves

I II III IV V VI VII VIII IX

(Click the button to view this Pokémon's moveset in another generation)

Moves learnt by all means

(Click the button to view all of the moves this Pokémon can learn – e.g. moves learnt through machines)


Moves in Generation I

(Underlined moves are STAB. List of moves this Pokémon learns from levelling up in Generation I. Cards view works better on mobile, table view is better on desktop.)

Growl Lv. 1
STATUS
NORMAL
PWR: — • ACC: 100
Pound Lv. 1
PHYSICAL
NORMAL
PWR: 40 • ACC: 100
Sing Lv. 13
STATUS
NORMAL
PWR: — • ACC: 55
Double Slap Lv. 18
PHYSICAL
NORMAL
PWR: 15 • ACC: 85
Minimize Lv. 24
STATUS
NORMAL
PWR: — • ACC: —
Metronome Lv. 31
STATUS
NORMAL
PWR: — • ACC: —
Defense Curl Lv. 39
STATUS
NORMAL
PWR: — • ACC: —
Light Screen Lv. 48
STATUS
PSYCHIC
PWR: — • ACC: —
Lvl. Name Type Cat. Pwr. Acc.
1 Growl
NORMAL
STATUS
100
1 Pound
NORMAL
PHYSICAL
40 100
13 Sing
NORMAL
STATUS
55
18 Double Slap
NORMAL
PHYSICAL
15 85
24 Minimize
NORMAL
STATUS
31 Metronome
NORMAL
STATUS
39 Defense Curl
NORMAL
STATUS
48 Light Screen
PSYCHIC
STATUS