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127

Pinsir A button showing a speaker


55.0 kg 1.5 m Stag Beetle Pokémon
HP: 65 Atk: 125 Def: 100 Sp.Atk: 55 Sp.Def: 70 Speed: 85
Introduced in: Generation I

Abilities
Pinsir front sprite Pinsir back sprite

Swings its long antlers wildly to attack. During cold periods, it hides deep in forests.


Damage taken from other types

(The amount of damage that a Pokémon of this type – or type combination – receives from other types)

1x
1/2x
2x
1x
1/2x
2x
1x
1x
1x
2x
1x
1/2x
1x
1x
1x
1x
1x
1x

Pinsir – Stats

HP
65
Atk
125
Def
100
Sp.Atk
55
Sp.Def
70
Speed
85

Pinsir – Moves

I II III IV V VI VII VIII IX

(Click the button to view this Pokémon's moveset in another generation)

Moves learnt by all means

(Click the button to view all of the moves this Pokémon can learn – e.g. moves learnt through machines)


Moves in Generation I

(Underlined moves are STAB. List of moves this Pokémon learns from levelling up in Generation I. Cards view works better on mobile, table view is better on desktop.)

Vise Grip Lv. 1
PHYSICAL
NORMAL
PWR: 55 • ACC: 100
Seismic Toss Lv. 25
PHYSICAL
FIGHTING
PWR: — • ACC: 100
Guillotine Lv. 30
PHYSICAL
NORMAL
PWR: — • ACC: 30
Focus Energy Lv. 36
STATUS
NORMAL
PWR: — • ACC: —
Harden Lv. 43
STATUS
NORMAL
PWR: — • ACC: —
Slash Lv. 49
PHYSICAL
NORMAL
PWR: 70 • ACC: 100
Swords Dance Lv. 54
STATUS
NORMAL
PWR: — • ACC: —
Lvl. Name Type Cat. Pwr. Acc.
1 Vise Grip
NORMAL
PHYSICAL
55 100
25 Seismic Toss
FIGHTING
PHYSICAL
100
30 Guillotine
NORMAL
PHYSICAL
30
36 Focus Energy
NORMAL
STATUS
43 Harden
NORMAL
STATUS
49 Slash
NORMAL
PHYSICAL
70 100
54 Swords Dance
NORMAL
STATUS