Feelinara moves in Generation VI
(Unterstrichene Attacken sind STAB. Liste aller Attacken, die dieses Pokémon durch Levelaufstieg in Generation VI lernt. Kartenansicht funktioniert besser auf Mobilgeräten, Tabellenansicht ist besser für Desktop.)
(Klicke auf die jeweilige Schaltfläche, um das Moveset dieses Pokémon in einer anderen Generation anzusehen)
Through Level-Up
Select a game
X
Toggle table
| Lvl. ↓ | Name ↕ | Type ↕ | Cat. ↕ | Pwr. ↕ | Acc. ↕ |
|---|---|---|---|---|---|
| 1 | Rechte Hand | NORMAL |
STATUS |
— | — |
| 1 | Rutenschlag | NORMAL |
STATUS |
— | 100 |
| 1 | Säuselstimme | FEE |
SPEZIAL |
40 | — |
| 1 | Tackle | NORMAL |
PHYSISCH |
50 | 100 |
| 5 | Sandwirbel | BODEN |
STATUS |
— | 100 |
| 9 | Feenbrise | FEE |
SPEZIAL |
40 | 100 |
| 13 | Ruckzuckhieb | NORMAL |
PHYSISCH |
40 | 100 |
| 17 | Sternschauer | NORMAL |
SPEZIAL |
60 | — |
| 20 | Diebeskuss | FEE |
SPEZIAL |
50 | 100 |
| 25 | Fähigkeitstausch | PSYCHO |
STATUS |
— | — |
| 29 | Nebelfeld | FEE |
STATUS |
— | — |
| 33 | Lichtschild | PSYCHO |
STATUS |
— | — |
| 37 | Mondgewalt | FEE |
SPEZIAL |
95 | 100 |
| 41 | Zuflucht | NORMAL |
PHYSISCH |
140 | 100 |
| 45 | Psycho-Plus | NORMAL |
STATUS |
— | — |
Y
Toggle table
| Lvl. ↓ | Name ↕ | Type ↕ | Cat. ↕ | Pwr. ↕ | Acc. ↕ |
|---|---|---|---|---|---|
| 1 | Rechte Hand | NORMAL |
STATUS |
— | — |
| 1 | Rutenschlag | NORMAL |
STATUS |
— | 100 |
| 1 | Säuselstimme | FEE |
SPEZIAL |
40 | — |
| 1 | Tackle | NORMAL |
PHYSISCH |
50 | 100 |
| 5 | Sandwirbel | BODEN |
STATUS |
— | 100 |
| 9 | Feenbrise | FEE |
SPEZIAL |
40 | 100 |
| 13 | Ruckzuckhieb | NORMAL |
PHYSISCH |
40 | 100 |
| 17 | Sternschauer | NORMAL |
SPEZIAL |
60 | — |
| 20 | Diebeskuss | FEE |
SPEZIAL |
50 | 100 |
| 25 | Fähigkeitstausch | PSYCHO |
STATUS |
— | — |
| 29 | Nebelfeld | FEE |
STATUS |
— | — |
| 33 | Lichtschild | PSYCHO |
STATUS |
— | — |
| 37 | Mondgewalt | FEE |
SPEZIAL |
95 | 100 |
| 41 | Zuflucht | NORMAL |
PHYSISCH |
140 | 100 |
| 45 | Psycho-Plus | NORMAL |
STATUS |
— | — |
Omega Rubin
Toggle table
| Lvl. ↓ | Name ↕ | Type ↕ | Cat. ↕ | Pwr. ↕ | Acc. ↕ |
|---|---|---|---|---|---|
| 1 | Rechte Hand | NORMAL |
STATUS |
— | — |
| 1 | Rutenschlag | NORMAL |
STATUS |
— | 100 |
| 1 | Säuselstimme | FEE |
SPEZIAL |
40 | — |
| 1 | Tackle | NORMAL |
PHYSISCH |
50 | 100 |
| 5 | Sandwirbel | BODEN |
STATUS |
— | 100 |
| 9 | Feenbrise | FEE |
SPEZIAL |
40 | 100 |
| 13 | Ruckzuckhieb | NORMAL |
PHYSISCH |
40 | 100 |
| 17 | Sternschauer | NORMAL |
SPEZIAL |
60 | — |
| 20 | Diebeskuss | FEE |
SPEZIAL |
50 | 100 |
| 25 | Fähigkeitstausch | PSYCHO |
STATUS |
— | — |
| 29 | Nebelfeld | FEE |
STATUS |
— | — |
| 33 | Lichtschild | PSYCHO |
STATUS |
— | — |
| 37 | Mondgewalt | FEE |
SPEZIAL |
95 | 100 |
| 41 | Zuflucht | NORMAL |
PHYSISCH |
140 | 100 |
| 45 | Psycho-Plus | NORMAL |
STATUS |
— | — |
Alpha Saphir
Toggle table
| Lvl. ↓ | Name ↕ | Type ↕ | Cat. ↕ | Pwr. ↕ | Acc. ↕ |
|---|---|---|---|---|---|
| 1 | Rechte Hand | NORMAL |
STATUS |
— | — |
| 1 | Rutenschlag | NORMAL |
STATUS |
— | 100 |
| 1 | Säuselstimme | FEE |
SPEZIAL |
40 | — |
| 1 | Tackle | NORMAL |
PHYSISCH |
50 | 100 |
| 5 | Sandwirbel | BODEN |
STATUS |
— | 100 |
| 9 | Feenbrise | FEE |
SPEZIAL |
40 | 100 |
| 13 | Ruckzuckhieb | NORMAL |
PHYSISCH |
40 | 100 |
| 17 | Sternschauer | NORMAL |
SPEZIAL |
60 | — |
| 20 | Diebeskuss | FEE |
SPEZIAL |
50 | 100 |
| 25 | Fähigkeitstausch | PSYCHO |
STATUS |
— | — |
| 29 | Nebelfeld | FEE |
STATUS |
— | — |
| 33 | Lichtschild | PSYCHO |
STATUS |
— | — |
| 37 | Mondgewalt | FEE |
SPEZIAL |
95 | 100 |
| 41 | Zuflucht | NORMAL |
PHYSISCH |
140 | 100 |
| 45 | Psycho-Plus | NORMAL |
STATUS |
— | — |
Through HM/TM
Select a game
X
Toggle table
| HM/TM ↓ | Name ↕ | Type ↕ | Cat. ↕ | Pwr. ↕ | Acc. ↕ |
|---|---|---|---|---|---|
| 3 | Psychoschock | PSYCHO |
SPEZIAL |
80 | 100 |
| 4 | Gedankengut | PSYCHO |
STATUS |
— | — |
| 6 | Toxin | GIFT |
STATUS |
— | 90 |
| 10 | Kraftreserve | NORMAL |
SPEZIAL |
60 | 100 |
| 11 | Sonnentag | FEUER |
STATUS |
— | — |
| 15 | Hyperstrahl | NORMAL |
SPEZIAL |
150 | 90 |
| 16 | Lichtschild | PSYCHO |
STATUS |
— | — |
| 17 | Schutzschild | NORMAL |
STATUS |
— | — |
| 18 | Regentanz | WASSER |
STATUS |
— | — |
| 20 | Bodyguard | NORMAL |
STATUS |
— | — |
| 21 | Frustration | NORMAL |
PHYSISCH |
— | 100 |
| 27 | Rückkehr | NORMAL |
PHYSISCH |
— | 100 |
| 28 | Schaufler | BODEN |
PHYSISCH |
80 | 100 |
| 30 | Spukball | GEIST |
SPEZIAL |
80 | 100 |
| 32 | Doppelteam | NORMAL |
STATUS |
— | — |
| 33 | Reflektor | PSYCHO |
STATUS |
— | — |
| 42 | Fassade | NORMAL |
PHYSISCH |
70 | 100 |
| 44 | Erholung | PSYCHO |
STATUS |
— | — |
| 45 | Anziehung | NORMAL |
STATUS |
— | 100 |
| 48 | Kanon | NORMAL |
SPEZIAL |
60 | 100 |
| 49 | Widerhall | NORMAL |
SPEZIAL |
40 | 100 |
| 67 | Heimzahlung | NORMAL |
PHYSISCH |
70 | 100 |
| 68 | Gigastoß | NORMAL |
PHYSISCH |
150 | 90 |
| 70 | Blitz | NORMAL |
STATUS |
— | 100 |
| 77 | Psycho-Plus | NORMAL |
STATUS |
— | — |
| 87 | Angeberei | NORMAL |
STATUS |
— | 90 |
| 88 | Schlafrede | NORMAL |
STATUS |
— | — |
| 90 | Delegator | NORMAL |
STATUS |
— | — |
| 99 | Zauberschein | FEE |
SPEZIAL |
80 | 100 |
| 100 | Vertrauenssache | NORMAL |
STATUS |
— | — |
| 101 | Zerschneider | NORMAL |
PHYSISCH |
50 | 95 |
Y
Toggle table
| HM/TM ↓ | Name ↕ | Type ↕ | Cat. ↕ | Pwr. ↕ | Acc. ↕ |
|---|---|---|---|---|---|
| 3 | Psychoschock | PSYCHO |
SPEZIAL |
80 | 100 |
| 4 | Gedankengut | PSYCHO |
STATUS |
— | — |
| 6 | Toxin | GIFT |
STATUS |
— | 90 |
| 10 | Kraftreserve | NORMAL |
SPEZIAL |
60 | 100 |
| 11 | Sonnentag | FEUER |
STATUS |
— | — |
| 15 | Hyperstrahl | NORMAL |
SPEZIAL |
150 | 90 |
| 16 | Lichtschild | PSYCHO |
STATUS |
— | — |
| 17 | Schutzschild | NORMAL |
STATUS |
— | — |
| 18 | Regentanz | WASSER |
STATUS |
— | — |
| 20 | Bodyguard | NORMAL |
STATUS |
— | — |
| 21 | Frustration | NORMAL |
PHYSISCH |
— | 100 |
| 27 | Rückkehr | NORMAL |
PHYSISCH |
— | 100 |
| 28 | Schaufler | BODEN |
PHYSISCH |
80 | 100 |
| 30 | Spukball | GEIST |
SPEZIAL |
80 | 100 |
| 32 | Doppelteam | NORMAL |
STATUS |
— | — |
| 33 | Reflektor | PSYCHO |
STATUS |
— | — |
| 42 | Fassade | NORMAL |
PHYSISCH |
70 | 100 |
| 44 | Erholung | PSYCHO |
STATUS |
— | — |
| 45 | Anziehung | NORMAL |
STATUS |
— | 100 |
| 48 | Kanon | NORMAL |
SPEZIAL |
60 | 100 |
| 49 | Widerhall | NORMAL |
SPEZIAL |
40 | 100 |
| 67 | Heimzahlung | NORMAL |
PHYSISCH |
70 | 100 |
| 68 | Gigastoß | NORMAL |
PHYSISCH |
150 | 90 |
| 70 | Blitz | NORMAL |
STATUS |
— | 100 |
| 77 | Psycho-Plus | NORMAL |
STATUS |
— | — |
| 87 | Angeberei | NORMAL |
STATUS |
— | 90 |
| 88 | Schlafrede | NORMAL |
STATUS |
— | — |
| 90 | Delegator | NORMAL |
STATUS |
— | — |
| 99 | Zauberschein | FEE |
SPEZIAL |
80 | 100 |
| 100 | Vertrauenssache | NORMAL |
STATUS |
— | — |
| 101 | Zerschneider | NORMAL |
PHYSISCH |
50 | 95 |
Omega Rubin
Toggle table
| HM/TM ↓ | Name ↕ | Type ↕ | Cat. ↕ | Pwr. ↕ | Acc. ↕ |
|---|---|---|---|---|---|
| 3 | Psychoschock | PSYCHO |
SPEZIAL |
80 | 100 |
| 4 | Gedankengut | PSYCHO |
STATUS |
— | — |
| 6 | Toxin | GIFT |
STATUS |
— | 90 |
| 10 | Kraftreserve | NORMAL |
SPEZIAL |
60 | 100 |
| 11 | Sonnentag | FEUER |
STATUS |
— | — |
| 15 | Hyperstrahl | NORMAL |
SPEZIAL |
150 | 90 |
| 16 | Lichtschild | PSYCHO |
STATUS |
— | — |
| 17 | Schutzschild | NORMAL |
STATUS |
— | — |
| 18 | Regentanz | WASSER |
STATUS |
— | — |
| 20 | Bodyguard | NORMAL |
STATUS |
— | — |
| 21 | Frustration | NORMAL |
PHYSISCH |
— | 100 |
| 27 | Rückkehr | NORMAL |
PHYSISCH |
— | 100 |
| 28 | Schaufler | BODEN |
PHYSISCH |
80 | 100 |
| 30 | Spukball | GEIST |
SPEZIAL |
80 | 100 |
| 32 | Doppelteam | NORMAL |
STATUS |
— | — |
| 33 | Reflektor | PSYCHO |
STATUS |
— | — |
| 42 | Fassade | NORMAL |
PHYSISCH |
70 | 100 |
| 44 | Erholung | PSYCHO |
STATUS |
— | — |
| 45 | Anziehung | NORMAL |
STATUS |
— | 100 |
| 48 | Kanon | NORMAL |
SPEZIAL |
60 | 100 |
| 49 | Widerhall | NORMAL |
SPEZIAL |
40 | 100 |
| 67 | Heimzahlung | NORMAL |
PHYSISCH |
70 | 100 |
| 68 | Gigastoß | NORMAL |
PHYSISCH |
150 | 90 |
| 70 | Blitz | NORMAL |
STATUS |
— | 100 |
| 77 | Psycho-Plus | NORMAL |
STATUS |
— | — |
| 87 | Angeberei | NORMAL |
STATUS |
— | 90 |
| 88 | Schlafrede | NORMAL |
STATUS |
— | — |
| 90 | Delegator | NORMAL |
STATUS |
— | — |
| 94 | Geheimpower | NORMAL |
PHYSISCH |
70 | 100 |
| 99 | Zauberschein | FEE |
SPEZIAL |
80 | 100 |
| 100 | Vertrauenssache | NORMAL |
STATUS |
— | — |
| 101 | Zerschneider | NORMAL |
PHYSISCH |
50 | 95 |
Alpha Saphir
Toggle table
| HM/TM ↓ | Name ↕ | Type ↕ | Cat. ↕ | Pwr. ↕ | Acc. ↕ |
|---|---|---|---|---|---|
| 3 | Psychoschock | PSYCHO |
SPEZIAL |
80 | 100 |
| 4 | Gedankengut | PSYCHO |
STATUS |
— | — |
| 6 | Toxin | GIFT |
STATUS |
— | 90 |
| 10 | Kraftreserve | NORMAL |
SPEZIAL |
60 | 100 |
| 11 | Sonnentag | FEUER |
STATUS |
— | — |
| 15 | Hyperstrahl | NORMAL |
SPEZIAL |
150 | 90 |
| 16 | Lichtschild | PSYCHO |
STATUS |
— | — |
| 17 | Schutzschild | NORMAL |
STATUS |
— | — |
| 18 | Regentanz | WASSER |
STATUS |
— | — |
| 20 | Bodyguard | NORMAL |
STATUS |
— | — |
| 21 | Frustration | NORMAL |
PHYSISCH |
— | 100 |
| 27 | Rückkehr | NORMAL |
PHYSISCH |
— | 100 |
| 28 | Schaufler | BODEN |
PHYSISCH |
80 | 100 |
| 30 | Spukball | GEIST |
SPEZIAL |
80 | 100 |
| 32 | Doppelteam | NORMAL |
STATUS |
— | — |
| 33 | Reflektor | PSYCHO |
STATUS |
— | — |
| 42 | Fassade | NORMAL |
PHYSISCH |
70 | 100 |
| 44 | Erholung | PSYCHO |
STATUS |
— | — |
| 45 | Anziehung | NORMAL |
STATUS |
— | 100 |
| 48 | Kanon | NORMAL |
SPEZIAL |
60 | 100 |
| 49 | Widerhall | NORMAL |
SPEZIAL |
40 | 100 |
| 67 | Heimzahlung | NORMAL |
PHYSISCH |
70 | 100 |
| 68 | Gigastoß | NORMAL |
PHYSISCH |
150 | 90 |
| 70 | Blitz | NORMAL |
STATUS |
— | 100 |
| 77 | Psycho-Plus | NORMAL |
STATUS |
— | — |
| 87 | Angeberei | NORMAL |
STATUS |
— | 90 |
| 88 | Schlafrede | NORMAL |
STATUS |
— | — |
| 90 | Delegator | NORMAL |
STATUS |
— | — |
| 94 | Geheimpower | NORMAL |
PHYSISCH |
70 | 100 |
| 99 | Zauberschein | FEE |
SPEZIAL |
80 | 100 |
| 100 | Vertrauenssache | NORMAL |
STATUS |
— | — |
| 101 | Zerschneider | NORMAL |
PHYSISCH |
50 | 95 |