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Cherrim


9.3 kg • 0.5 m • Blossom Pokémon • Generation IV HP: 70 • Atk: 60 • Def: 70 • Sp.Atk: 87 • Sp.Def: 78 • Speed: 85
Abilities:
Evolutions:
Front default sprite Back default sprite

If it senses strong sunlight, it opens its folded petals to absorb the sun’s rays with its whole body.


Damage taken from other types

(The amount of damage that a Pokémon of this type – or type combination – receives from other types)

1x
1x
2x
2x
½x
1x
2x
1x
1x
2x
½x
½x
½x
1x
2x
1x
1x
1x
Toggle table
(horizontally scrollable on small screens)
1x 1x 2x 2x ½x 1x 2x 1x 1x 2x ½x ½x ½x 1x 2x 1x 1x 1x

Cherrim – Moves

IV V VI VII VIII

(Click the button to view this Pokémon’s moveset in another generation)

Moves learnt by all means

(Click the button to view all of the moves this Pokémon can learn – e. g. moves learnt through machines)


Moves in Generation VIII

(Underlined moves are STAB. The moves this Pokémon learns from levelling up in Generation VIII)

Toggle table
Lvl. Name Type Cat. Pwr. Acc.
1 Absorb
GRASS
SPECIAL
20 100
5 Tackle
NORMAL
PHYSICAL
40 100
9 Stun Spore
GRASS
STATUS
75
15 Draining Kiss
FAIRY
SPECIAL
50 100
21 Energy Ball
GRASS
SPECIAL
90 100
29 Sleep Powder
GRASS
STATUS
75
37 Double-Edge
NORMAL
PHYSICAL
120 100
47 Petal Dance
GRASS
SPECIAL
120 100

Absorb Lv. 1
SPECIAL
GRASS
PWR: 20 • ACC: 100
Tackle Lv. 5
PHYSICAL
NORMAL
PWR: 40 • ACC: 100
Stun Spore Lv. 9
STATUS
GRASS
PWR: — • ACC: 75
Draining Kiss Lv. 15
SPECIAL
FAIRY
PWR: 50 • ACC: 100
Energy Ball Lv. 21
SPECIAL
GRASS
PWR: 90 • ACC: 100
Sleep Powder Lv. 29
STATUS
GRASS
PWR: — • ACC: 75
Double-Edge Lv. 37
PHYSICAL
NORMAL
PWR: 120 • ACC: 100
Petal Dance Lv. 47
SPECIAL
GRASS
PWR: 120 • ACC: 100