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Hitmontop


48.0 kg • 1.4 m • Handstand Pokémon • Generation II HP: 50 • Atk: 95 • Def: 95 • Sp.Atk: 35 • Sp.Def: 110 • Speed: 70
Abilities:
Evolutions:
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It fights while spinning like a top. The centrifugal force boosts its destructive power by 10.


Damage taken from other types

(The amount of damage that a Pokémon of this type – or type combination – receives from other types)

1x
1x
2x
1x
1x
½x
½x
1x
1x
1x
1x
1x
1x
2x
1x
1x
½x
2x
Toggle table
(horizontally scrollable on small screens)
1x 1x 2x 1x 1x ½x ½x 1x 1x 1x 1x 1x 1x 2x 1x 1x ½x 2x

Hitmontop – Moves

II III IV V VI VII VIII IX

(Click the button to view this Pokémon’s moveset in another generation)

Moves learnt by all means

(Click the button to view all of the moves this Pokémon can learn – e. g. moves learnt through machines)


Moves in Generation IX

(Underlined moves are STAB. The moves this Pokémon learns from levelling up in Generation IX)

Toggle table
Lvl. Name Type Cat. Pwr. Acc.
Evo. Triple Kick
FIGHTING
PHYSICAL
10 90
1 Fake Out
NORMAL
PHYSICAL
40 100
1 Feint
NORMAL
PHYSICAL
30 100
1 Focus Energy
NORMAL
STATUS
1 Helping Hand
NORMAL
STATUS
1 Tackle
NORMAL
PHYSICAL
40 100
4 Quick Attack
NORMAL
PHYSICAL
40 100
8 Gyro Ball
STEEL
PHYSICAL
100
12 Detect
FIGHTING
STATUS
16 Rapid Spin
NORMAL
PHYSICAL
50 100
21 Quick Guard
FIGHTING
STATUS
21 Wide Guard
ROCK
STATUS
24 Sucker Punch
DARK
PHYSICAL
70 100
28 Agility
PSYCHIC
STATUS
32 Dig
GROUND
PHYSICAL
80 100
36 Close Combat
FIGHTING
PHYSICAL
120 100
40 Counter
FIGHTING
PHYSICAL
100
44 Endeavor
NORMAL
PHYSICAL
100

Triple Kick Lv. Evo.
PHYSICAL
FIGHTING
PWR: 10 • ACC: 90
Fake Out Lv. 1
PHYSICAL
NORMAL
PWR: 40 • ACC: 100
Feint Lv. 1
PHYSICAL
NORMAL
PWR: 30 • ACC: 100
Focus Energy Lv. 1
STATUS
NORMAL
PWR: — • ACC: —
Helping Hand Lv. 1
STATUS
NORMAL
PWR: — • ACC: —
Tackle Lv. 1
PHYSICAL
NORMAL
PWR: 40 • ACC: 100
Quick Attack Lv. 4
PHYSICAL
NORMAL
PWR: 40 • ACC: 100
Gyro Ball Lv. 8
PHYSICAL
STEEL
PWR: — • ACC: 100
Detect Lv. 12
STATUS
FIGHTING
PWR: — • ACC: —
Rapid Spin Lv. 16
PHYSICAL
NORMAL
PWR: 50 • ACC: 100
Quick Guard Lv. 21
STATUS
FIGHTING
PWR: — • ACC: —
Wide Guard Lv. 21
STATUS
ROCK
PWR: — • ACC: —
Sucker Punch Lv. 24
PHYSICAL
DARK
PWR: 70 • ACC: 100
Agility Lv. 28
STATUS
PSYCHIC
PWR: — • ACC: —
Dig Lv. 32
PHYSICAL
GROUND
PWR: 80 • ACC: 100
Close Combat Lv. 36
PHYSICAL
FIGHTING
PWR: 120 • ACC: 100
Counter Lv. 40
PHYSICAL
FIGHTING
PWR: — • ACC: 100
Endeavor Lv. 44
PHYSICAL
NORMAL
PWR: — • ACC: 100